Step 5. Hand

I made a side view of the finger with splines (top view also)

I made some boxes to help the extrusion process. Black boxes shows points where the finger bends. Whites are for nail (yes we're going to do a finger nail also)

Pictures bellow shows how I extruded the finger.

Next step is to move vertices so they match with the profiles. Note that I added more segments on tip of the finger to make it more smooth.

Now comes the "hardest" part extruding a finger nail

Select the faces and press ONLY once the extrusion arrow.

Now select those extured vertices and scale them inside the finger as bellow picture shows.

Red line shows what where scaled

You need 3 segments to make this nail.

Seg 1. You did this minute ago.

Seg 2. These vertices you pull IN the finger, so you get a finger nail "socket"

Seg 3. This is the nail it self. You pull vertices OUT of that "socket"

FINISHED FINGER (MeshSmooth)

Well it's not perfect. When your character is ready (and meshsmooth applied) you can select fingers vertices and apply FFD modifier
to edit fingers. Finger nail is little too big, but that's very easy to correct.

Now we have one finger. All we need is a thumb.

As you can see I made a copy and deleted half of a finger and scaled it bigger (looks almost a thumb)

Step 6. Connecting Fingers To A Palm

Start by makeing 3 copies of your fingers

Place them as you can see on above picture.

Next make a box (width 4, lenght 4, height 1)

Now move vertices so it look something like pictures bellow

Here I've placed a thumb in it's place. I just rotated it and moved vertices so they can be welded with palm vertices.

Now it's time to connect those fingers to a palm

If you're getting following results when you apply Meshsmooth

You have made one mistake (yes you welded those vertices together), but did you deleted the faces?

Here all "connection faces" are deleted.

Now you just attach them together and weld those vertices (white dots)

Ending result
Fingers are way too long. Meshsmooth also makes finger nail area look like a box (can't figure out why)

Continue On Next Page - Making The Shoe